#ifndef ANIM_HOLDER_H
#define ANIM_HOLDER_H
#include <SFML/Graphics.hpp>
#include <string>
#include <iostream>
#include <vector>


class Anim_Holder
{
    public:
        Anim_Holder(std::string nom, std::string statut_initial);
        Anim_Holder();
        virtual ~Anim_Holder();
        void Send_Statut(std::string stat) {Statut=stat;}
        void Send_Morphe(std::string morphe){}
        std::string GetStatut() {return Statut;}
        std::string GetName() {return name;}
        virtual sf::Sprite GetSprite() = 0;
    protected:
        std::string Statut;
        std::string name;
};

#endif // ANIM_HOLDER_H
